Inquisitor Kovach

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Inquisitor Nikolai Kovach is ostensibly a member of the Ordo Hereticus, but as the only long-standing Inquisitor resident in the Cetus sub, he is seen by most planetary governors as The Inquisition, and anything even slightly beyond the remit of local security forces is thrown his way. One man cannot be in many places at once, and so Inquisitor Kovach relies on a large and ever-growing staff to operate on his behalf. His slow and considered approach, combined with his moderate beliefs, lead many to regard him as a follower of the Amalathian philosophy, although he would not brand himself as such.

Kovach was possessed by a demon during The Rosa Effect and later destroyed by a Grey Knight. The full arc of events is collected in Category: The Rosa Saga

Known affiliates

  • Inquisitor Michael (Former Interrogator) - a veteran officer of the Imperial Guard.
  • Ashar Lear (Trusted Acolyte) - a graduate of the Schola Progenium, and a pariah. What she lacks in imagination she makes up for with determination.
  • Praetus Jaxx (hired help) - a freelancer from a rather less salubrious background than his teammates.
  • Gaius Umberto (savant) - an old, trustworthy agent with an academic background. Umberto is a polymath, too old to participate in fieldwork but excellent for keeping the archives well-organised with the help of a few lexmechanics and servitors. He is a gentle, quiet man who loathes giving briefings in Kovach's absence.
  • Siveter Lund, savant and forensic accountant.
  • Helene Duval (senior astropath)
  • Maximus Drent, a pilot recently entered into Inquisitorial service.
  • Rosa Richter, a psyker recently entered into Inquisitorial service.

Base of Operations

Kovach lives and works at the Obelisk, the Inquisition's ancient fortress located in Hive Sejanus on Cetus Major. Once home to a great many Inquisitors, the Obelisk is now largely empty, and kept tidy only by the mindless efforts of a few servitors. From the outside, its sheer basalt walls loom over the surrounding structures, and few people come or go from its main gain. The foyer is similarly oppressive, but agents of the Inquisition who have visited the place know that its interior is quite at odds with its outside appearance, housing well-appointed quarters, sparring halls and recreational areas. The dungeons, of course, are rather less pleasant.

Communications